Description:
As an Unreal Engine Artist you will be working closely with our team of specialists to help to support the audiovisual contentmaking process to become more dynamic and versatile where educated decisions can be made upfront improving the overall creative experience. You will be using a variety of tools software and hardware to deliver creative solutions with the director and crew as they work on the projects.
Duties and responsibilities:
- Bring to screen imaginery generated with Unreal Engine both in real time both direct to camera or composition oriented with photorealistic quality.
- Develop Unreal scenes using inhouse and third party digital assets for use in virtual production environments.
- Optimize scenes for a correct playback.
- Staying updated on the latest technologies and trends in realtime 3D visualizations.
Requirements:
- At least 4 years of experience working in industry with Unreal Engine
- At least 4 years of experience with 3D modeling tools.
- Strong knowledge of 3D asset creation in Maya Unreal Engine as well as character/camera animation and game and/or vfx pipelines
- Solid understanding of workflows inside UE4 including knowledge of lighting particle systems postprocesses material setup and optimization
- Knowledge of Houdini Engine connection with UE as well as Houdini Environment/Terrain Tools is a huge plus.
- Familiarity with coding in C Python
- Must be efficient reliable selfmotivated and passionate about your work requiring minimal supervision
- Strong problemsolving skills and ability to troubleshoot Inengine and with hardware e.g. VR headsets or trackers
- Experience working with photogrammetric Modeling
- Ability and motivation to quickly learn new software
- Fluent Spanish and/or English language skills spoken and in writing
- Eligible to work in Spain