Development
Develop highquality interactive browserbased and mobilebased 3D and 2D experiences using Unity Engine or Unreal Engine and Pixel Streaming
Write clean maintainable and efficient code in adherence to project specifications and guidelines
Collaborate with UI/UX designers graphic artists and other developers to meet project milestones
Plan and organize project user flow to ensure various database and AI tools work together seamlessly.
Pixel Streaming Expertise
Specialize in creating and maintaining browserbased Unreal Engine projects via Pixel Streaming
Optimize streaming configurations for different devices and network conditions
Troubleshoot any Pixel Streamingrelated issues such as latency or rendering problems
Technical Skills
Develop and optimize realtime rendering techniques tailored for browserbased and mobilebased experiences
Implement complex game logic animations and AI algorithms systematically in Unity or Unreal Engine
Debug and troubleshoot technical issues including bugs crashes and performance bottlenecks
Use tools like WebRTC to communicate between Unity/Unreal Projects and third party APIs
Teamwork and Communication
Work closely with crossfunctional teams including UI/UX art sound and QA departments
Participate in code reviews and contribute to team knowledge sharing
Document code workflows and Pixel Streaming configurations Qualifications
Bachelor s degree in Computer Science Game Development or related field
Minimum 3 years of professional experience with Unreal Engine specifically Unreal Engine 5/Unity Experience
Demonstrable experience with Pixel Streaming in Unreal Engine or demonstrable experience in Unity Engine or other 2D rendering engines.
Proficient in C and Unreal Engine Blueprints
Strong understanding of 3D computer graphics physics and mathematics
Familiar with source control systems such as Git
Knowledge of Agile/Scrum development processes is a plus Preferred Qualifications
Previous experience in backend development (Not mandatory)
Shipped at least one browserbased or mobilebased Unreal or Unity Engine project
Familiarity with cloudbased services and server configurations
VR/AR development experience