Position: Linux GPU Device Driver Developer
Experience: 3 to 8 Years
Location: Bengaluru
About Us:
Join our dynamic team where innovation meets excellence. We are committed to pushing the boundaries of technology and delivering cuttingedge solutions. If you are passionate about Linux internals and GPU device driver development we want to hear from you!
Key Responsibilities:
- Develop and maintain GPU device drivers for Linux.
- Collaborate with crossfunctional teams to integrate and optimize GPU drivers.
- Debug and resolve complex issues using tools like JTAG Trace32 GDB and KGDB.
- Work with DTS files and ensure efficient device driver integration.
- Contribute to the design and development of frame buffers and Direct Rendering Manager (DRM).
- Leverage your understanding of ARM architecture to optimize driver performance.
- Stay updated with the latest advancements in OpenGL ES pipelines and integrate them as needed.
Requirements
Requirements:
- Strong proficiency in C programming and data structures.
- Indepth knowledge of Linux internals and device driver development.
- Handson experience with GPU drivers frame buffer and DRM.
- Familiarity with DTS files and their applications.
- Good understanding of ARM architecture.
- Excellent debugging skills using JTAG Trace32 (GDB KGDB optional).
- Relevant projectlevel experience in similar roles.
Preferred Skills:
- Understanding of OpenGL ES pipeline.
Benefits
Competitive salary and benefits package.
Opportunity to work on cuttingedge technology projects.
Collaborative and innovative work environment.
Continuous learning and professional growth opportunities.
Requirements: Strong proficiency in C programming and data structures. In-depth knowledge of Linux internals and device driver development. Hands-on experience with GPU drivers, frame buffer, and DRM. Familiarity with DTS files and their applications. Good understanding of ARM architecture. Excellent debugging skills using JTAG, Trace32 (GDB, KGDB optional). Relevant project-level experience in similar roles. Preferred Skills: Understanding of OpenGL ES pipeline.